World of padman 1.5 nefunguje
Obraciam sa na Vas s prozbou o spojazdnenie tejto hry. Kym bola hra vo verzii 1.2 vsetko islo v poriadku nainstaloval som ju z repozitarov ubuntu no ponuklo mi novu verziu 1.5 a tu sa mi neda spustit vobec. Stiahol som ju aj z oficialnych stranok na vyskusanie ani ta mi nejde v kozoli mi vypisuje toto
viktor@viktor-pc:~$ /home/viktor/wop-1.5-unified/wop.i386
WoP 1.5_SVN1783M (ioq3 r1553) linux-i386 Dec 23 2010
----- FS_Startup -----
Current search path:
/home/viktor/.padman/wop
/home/viktor/wop-1.5-unified/wop/wop_005.pk3 (3224 files)
/home/viktor/wop-1.5-unified/wop/wop_004.pk3 (798 files)
/home/viktor/wop-1.5-unified/wop/wop_003.pk3 (296 files)
/home/viktor/wop-1.5-unified/wop/wop_002.pk3 (1903 files)
/home/viktor/wop-1.5-unified/wop/wop_001.pk3 (534 files)
/home/viktor/wop-1.5-unified/wop
----------------------
6755 files in pk3 files
execing default.cfg
couldn't exec wopconfig.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
Couldn't read wophistory.
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "x11"
Initializing OpenGL display
Estimated display aspect: 1.250
...setting mode 2: 1024 768
Available modes: '1280x1024 640x480 800x600 1024x768 720x400'
Couldn't get a visual
...WARNING: could not set the given mode (2)
Initializing OpenGL display
...setting mode 2: 1024 768
Available modes: '1280x1024 640x480 800x600 1024x768 720x400'
Couldn't get a visual
...WARNING: could not set the given mode (2)
Setting r_mode 2 failed, falling back on r_mode 0
Initializing OpenGL display
...setting mode 0: 640 480
Available modes: '1280x1024 640x480 800x600 1024x768 720x400'
Couldn't get a visual
...WARNING: could not set the given mode (0)
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLimp_Init() - could not load OpenGL subsystem
viktor@viktor-pc:~$
rad by som tu hru spojazdnil koli mojmu synovi velmi si ju oblubil.
Dakujem.
pouzivam ubuntu 10.10
Pre pridávanie komentárov sa musíte prihlásiť.
Inak, esste by mohlo pomoct premenovat priecinok /home/viktor/.padman
viktor@viktor-pc:~$ wop
WoP 1.2 (ioQ3 r1202_SVN57) linux-i386 Nov 22 2007
----- FS_Startup -----
Current search path:
/home/viktor/.WoPadman/wop
./wop/wop_vms12.pk3 (4 files)
./wop/wop_vms.pk3 (4 files)
./wop/wop_padpack02.pk3 (6 files)
./wop/wop_padpack.pk3 (475 files)
./wop/wop_006.pk3 (336 files)
./wop/wop_005.pk3 (2558 files)
./wop/wop_004.pk3 (698 files)
./wop/wop_003.pk3 (187 files)
./wop/wop_002.pk3 (1341 files)
./wop/wop_001.pk3 (499 files)
./wop
----------------------
6108 files in pk3 files
execing default.cfg
execing wop_config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
Couldn't read wophistory.
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
SDL_Init( SDL_INIT_VIDEO )... OK
Initializing OpenGL display
...setting mode 6: 1024 768
Using 4/4/4 Color bits, 24 depth, 8 stencil display.
GL_RENDERER: Mesa DRI R300 (RV350 4153) 20090101 x86/MMX+/3DNow!+/SSE TCL DRI2
Initializing OpenGL extensions
...GL_S3_s3tc not found
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic
GL_VENDOR: DRI R300 Project
GL_RENDERER: Mesa DRI R300 (RV350 4153) 20090101 x86/MMX+/3DNow!+/SSE TCL DRI2
GL_VERSION: 1.5 Mesa 7.9-devel
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_provoking_vertex GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_MESAX_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_framebuffer_blit GL_EXT_framebuffer_object GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_separate_stencil GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_rectangle GL_NV_vertex_program GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_TEXTURE_UNITS_ARB: 8
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 6, 1024 x 768 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
to je 1/2
------ Initializing Sound ------
SDL_Init( SDL_INIT_AUDIO )... OK
SDL audio driver is "pulse".
SDL_AudioSpec:
Format: AUDIO_S16LSB
Freq: 22050
Samples: 256
Channels: 2
Starting SDL audio callback...
SDL audio initialized.
----- Sound Info -----
1 stereo
8192 samples
16 samplebits
1 submission_chunk
22050 speed
0x97da028 dma buffer
No background file.
----------------------
Sound initialization successful.
--------------------------------
Sound memory manager started
Loading vm file vm/ui.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1251 jump table targets
VM file ui compiled to 758494 bytes of code
ui loaded in 1456480 bytes on the hunk
19 arenas parsed
54 bots parsed
searching SprayLogos(jpg):
finished searching ... found 0 logos(jpg)
searching SprayLogos(tga):
Logo:0 Name:38_padgirl
Logo:1 Name:39_greensun
Logo:2 Name:40_dog
Logo:3 Name:41_vendetta
Logo:4 Name:42_water
Logo:5 Name:01_wop
Logo:6 Name:02_cross
Logo:7 Name:03_smile
Logo:8 Name:04_padman
Logo:9 Name:05_fish
Logo:10 Name:06_finger
Logo:11 Name:07_skull
Logo:12 Name:08_clowns
Logo:13 Name:09_sketch
Logo:14 Name:10_yinyan
Logo:15 Name:11_splash
Logo:16 Name:12_heart
Logo:17 Name:13_questman
Logo:18 Name:14_badboy
Logo:19 Name:15_padlogo
Logo:20 Name:16_moon
Logo:21 Name:17_exp
Logo:22 Name:18_padbunny
Logo:23 Name:19_jason
Logo:24 Name:20_quake3
Logo:25 Name:21_apple
Logo:26 Name:22_lips
Logo:27 Name:23_alien
Logo:28 Name:24_hand
Logo:29 Name:25_hairspray
Logo:30 Name:26_spooky
Logo:31 Name:27_ugly
Logo:32 Name:28_moddb
Logo:33 Name:29_pqcom
Logo:34 Name:30_dieselkopf
Logo:35 Name:31_atom
Logo:36 Name:32_padarmy
Logo:37 Name:37_devilskull
finished searching ... found 38 logos(tga)
searching LensFlare-scripts:
Script:0 Name:test
Script:1 Name:photoshop
finished searching ... found 2 scripts
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: viktor-pc
Alias: localhost6.localdomain6
Alias: localhost6
IP: 192.168.0.100
IP: 127.0.0.1
IP: 127.0.1.1
1 mods parsed
RE_Shutdown( 1 )
Hunk_Clear: reset the hunk ok
----- Initializing Renderer ----
-------------------------------
----- R_Init -----
SDL_Init( SDL_INIT_VIDEO )... OK
Initializing OpenGL display
...setting mode 6: 1024 768
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
GL_RENDERER: Mesa DRI R300 (RV350 4153) 20090101 x86/MMX+/3DNow!+/SSE TCL DRI2
Initializing OpenGL extensions
...GL_S3_s3tc not found
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic
couldn't exec autoexec.cfg" tieto subory nasiel a spravil ich aby boli zapisovatelne,a potom este zmen rozlisenie na jedno s tych podporovanych, skus tieto veci spravit, hlavne tie configy musia byt zapisovatelne, najdiu ich dakde medzi suboramy v hre......ak to pojde tak pojde, ked nie tak este bude treba daco zmenit
GL_RENDERER: Mesa DRI R300 (RV350 4153) 20090101 x86/MMX+/3DNow!+/SSE TCL DRI2
GL_VERSION: 1.5 Mesa 7.9-devel
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_provoking_vertex GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_MESAX_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_framebuffer_blit GL_EXT_framebuffer_object GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_separate_stencil GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_rectangle GL_NV_vertex_program GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_TEXTURE_UNITS_ARB: 8
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 6, 1024 x 768 windowed hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
Loading vm file vm/ui.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1251 jump table targets
VM file ui compiled to 758494 bytes of code
ui loaded in 1456480 bytes on the hunk
19 arenas parsed
54 bots parsed
searching SprayLogos(jpg):
finished searching ... found 0 logos(jpg)
searching SprayLogos(tga):
Logo:0 Name:38_padgirl
Logo:1 Name:39_greensun
Logo:2 Name:40_dog
Logo:3 Name:41_vendetta
Logo:4 Name:42_water
Logo:5 Name:01_wop
Logo:6 Name:02_cross
Logo:7 Name:03_smile
Logo:8 Name:04_padman
Logo:9 Name:05_fish
Logo:10 Name:06_finger
Logo:11 Name:07_skull
Logo:12 Name:08_clowns
Logo:13 Name:09_sketch
Logo:14 Name:10_yinyan
Logo:15 Name:11_splash
Logo:16 Name:12_heart
Logo:17 Name:13_questman
Logo:18 Name:14_badboy
Logo:19 Name:15_padlogo
Logo:20 Name:16_moon
Logo:21 Name:17_exp
Logo:22 Name:18_padbunny
Logo:23 Name:19_jason
Logo:24 Name:20_quake3
Logo:25 Name:21_apple
Logo:26 Name:22_lips
Logo:27 Name:23_alien
Logo:28 Name:24_hand
Logo:29 Name:25_hairspray
Logo:30 Name:26_spooky
Logo:31 Name:27_ugly
Logo:32 Name:28_moddb
Logo:33 Name:29_pqcom
Logo:34 Name:30_dieselkopf
Logo:35 Name:31_atom
Logo:36 Name:32_padarmy
Logo:37 Name:37_devilskull
finished searching ... found 38 logos(tga)
searching LensFlare-scripts:
Script:0 Name:test
Script:1 Name:photoshop
finished searching ... found 2 scripts
Wrote screenshots/shot0000.tga
----- CL_Shutdown -----
Closing SDL audio device...
SDL audio device shut down.
RE_Shutdown( 1 )
-----------------------
viktor@viktor-pc:~$
pavol@pavol-F5N:~$ /home/pavol/Programy/wop-1.5-unified/wop.i386
WoP 1.5_SVN1783M (ioq3 r1553) linux-i386 Dec 23 2010
----- FS_Startup -----
Current search path:
/home/pavol/.padman/wop
/home/pavol/Programy/wop-1.5-unified/wop/wop_005.pk3 (3224 files)
/home/pavol/Programy/wop-1.5-unified/wop/wop_004.pk3 (798 files)
/home/pavol/Programy/wop-1.5-unified/wop/wop_003.pk3 (296 files)
/home/pavol/Programy/wop-1.5-unified/wop/wop_002.pk3 (1903 files)
/home/pavol/Programy/wop-1.5-unified/wop/wop_001.pk3 (534 files)
/home/pavol/Programy/wop-1.5-unified/wop
----------------------
6755 files in pk3 files
execing default.cfg
execing wopconfig.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
Couldn't read wophistory.
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "x11"
Initializing OpenGL display
Estimated display aspect: 1.600
...setting mode 2: 1024 768
Using 8/8/8 Color bits, 24 depth, 8 stencil display.
Available modes: '720x450 840x525 1280x800 800x512 680x384 960x540 320x240 400x300 512x384 576x432 640x480 800x600 1024x768 640x512'
GL_RENDERER: GeForce 7000M / nForce 610M/PCI/SSE2/3DNOW!
Initializing OpenGL extensions
...ignoring GL_EXT_texture_compression_s3tc
...ignoring GL_S3_s3tc
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...using GL_EXT_texture_filter_anisotropic (max: 16)
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 7000M / nForce 610M/PCI/SSE2/3DNOW!
GL_VERSION: 2.1.2 NVIDIA 260.19.06
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_TEXTURE_UNITS_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: 2, 1024 x 768 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
SDL_Init( SDL_INIT_AUDIO )... OK
SDL audio driver is "pulse".
SDL_AudioSpec:
Format: AUDIO_S16LSB
Freq: 22050
Samples: 256
Channels: 2
Starting SDL audio callback...
SDL audio initialized.
----- Sound Info -----
1 stereo
8192 samples
16 samplebits
1 submission_chunk
22050 speed
0xac035f0 dma buffer
No background file.
----------------------
Sound initialization successful.
--------------------------------
Sound memory manager started
Loading vm file vm/ui.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1364 jump table targets
VM file ui compiled to 881958 bytes of code
ui loaded in 1519328 bytes on the hunk
31 arenas parsed
23 bots parsed
Loading spraylogos:
01_wop 02_cross 03_smile 04_padman 05_fish 06_spider 07_skull 08_clowns 09_sketch 10_yinyan 11_splash 12_heart 13_questman 14_biohazard 15_padlogo 16_moon 17_exp 18_padbunny 19_ankh 20_anarchie 21_apple 22_lips 23_alien 24_hand 25_hairspray 26_spooky 27_ugly 28_moddb 29_pqcom 30_dieselkopf 31_atom 32_turtle 33_spawnpoint 34_cartridge 35_666 36_turtle 37_devilskull 38_target 39_greensun 40_dog 41_water 42_peace 43_desura
Loaded 44 spraylogos.
searching LensFlare-scripts:
Script:0 Name:photoshop
finished searching ... found 1 scripts
--- Common Initialization Complete ---
IP: 127.0.0.1
IP: 192.168.0.101
IP6: ::1
IP6: fe80::215:afff:fe55:6398%wlan0
Opening IP6 socket: [::]:27960
Opening IP socket: 0.0.0.0:27960
OGM-Init done (video/idlogo.ogm)
----- CL_Shutdown -----
Closing SDL audio device...
SDL audio device shut down.
RE_Shutdown( 1 )
-----------------------
pavol@pavol-F5N:~$
Čo vylezie z tohoto príkazu (aj u zadávateľa)?
ls -ld /home/viktor/wop*/wop*
Inak, obvykle by mal byť hráč v nejakých skupinách (games, video a podobne) aby hry nepotrebovali ten špinavý hack s SetUID.
drwxr-xr-x 2 viktor viktor 4096 2010-12-27 16:13 /home/viktor/wop-1.5-unified/wop
-rwxr-xr-x 1 viktor viktor 887033 2010-12-27 14:37 /home/viktor/wop-1.5-unified/wopded.exe
-rwxr-xr-x 1 viktor viktor 817948 2010-12-23 07:40 /home/viktor/wop-1.5-unified/wopded.i386
-rw-r--r-- 1 viktor viktor 970214 2010-12-27 10:19 /home/viktor/wop-1.5-unified/wopded.x86_64
-rwxr-xr-x 1 viktor viktor 2406943 2010-12-27 14:37 /home/viktor/wop-1.5-unified/wop.exe
-rwxrwxrwx 1 viktor viktor 1895923 2010-12-26 21:33 /home/viktor/wop-1.5-unified/wop.i386
-rw-r--r-- 1 viktor viktor 2363913 2010-12-26 21:33 /home/viktor/wop-1.5-unified/wop.x86_64
viktor@viktor-pc:~$
A komu vôbec patrí ten adresár /home/viktor/wop-1.5-unified/ ?
Adresar no to je nainstalovane na domacom starsiom PC kde vlane chodi len on wop-1.5-unifield ze rozipovany adresar stiahnutej hry www.worldofpadman.com ale je aj tato hra v repozitaroch.
Prepacte ze som neodpovedal bol som cely den v praci.
Pretože ak patrí inému užícateľovi (ako napríklad root), tak by to vysvetlovalo nemoznost pristupu na konfiguraciu a kaskadove chyby.
Archive: /home/viktor/Stiahnuté/wop-1.5-full.exe
Zip file size: 947836832 bytes, number of entries: 28093
warning [/home/viktor/Stiahnuté/wop-1.5-full.exe]: end-of-central-directory record claims this
is disk 953 but that the central directory starts on disk 61962; this is a
contradiction. Attempting to process anyway.
error [/home/viktor/Stiahnuté/wop-1.5-full.exe]: missing 4094629346 bytes in zipfile
(attempting to process anyway)
error [/home/viktor/Stiahnuté/wop-1.5-full.exe]: attempt to seek before beginning of zipfile
(please check that you have transferred or created the zipfile in the
appropriate BINARY mode and that you have compiled UnZip properly)
Tak nechapem ci nemoze to byt tym ze som naposledy robil aktualizaciu systemu tak mi nechcelo spustit system potom som v biose musel nastavit aby videlo HDD na user potom uz islo vsetko v pohode ale to len tapam v moznostiach lebo sa velmi tomu nerozumiem.
To by až tak nemuselo vadiť ak by to bol samorozbalovací archív (čo podľa hlášky aj je), až na to že podľa tej chyby to vyzerá byť zle stiahnutá (poškodená) inštalačka. Skús teda stiahnúť zip archív pre Linux a normálne ho rozbaliť. Úfam že to vyjde.
No, a teraz pozerám. Mne to hádzalo tie isté chyby (nepribalili konfiguráky, ale išlo to ďalej na mód 1024x768 do ktorého sa to neviemprečo nedostalo, asi preklep pri výbere vizuálu). Takže asi mierne pokazili Linuxovú verziu. Skús spustiť v Linuxe cez wine:
cd /home/viktor/wop-1.5-unified
wine wop.exe